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What should I build first in fallout shelter?

What should I build first in fallout shelter?

Plan First and Merge Resource Buildings Planning ahead in your Fallout Shelter vault building is super important. You should ALWAYS merge your resource generation buildings to at least double and preferably triple. The only buildings that you should left as a single or a double are the MedBay, Science Lab, and Storage.

What is the best way to vault in fallout shelter?

The following are some basic Fallout Shelter tips for those just starting out playing the game.

  1. Plan Your Layout Ahead of Time.
  2. Don’t Expand Your Vault Too Quickly.
  3. Use Spare Weapons to Equip All of Your Dwellers.
  4. Use the Dweller List to Manage Dwellers Easily.
  5. Use Outfits to Optimize Dweller Productivity Skills.

Where do I put Mr handy?

Handy box is at the top of the queue, tap in the open lunchbox area to unpack him. He should float onscreen and wait in line at the entrance to your vault. After Mr. Handy is in line, drag and drop him to the floor you want him to work on.

What is Mr Handy good for in fallout shelter?

What does Mr. Handy do in Fallout Shelter? Mr. Handy can be placed on any floor of your Vault to collect resources from that entire floor, even for a short while after you turn off your device.

What’s the point of putting dwellers in the storage room?

While the storage rooms do not produce anything, putting E type dwellers in them will raise their happiness, improving your average happiness rating and earning you more caps from your daily reviews. It will also count towards “Place # dwellers in the right room” objective.

How long are dwellers pregnant?

How long this takes depends on the Charisma stat of the dwellers. You must be actively playing for the last step to occur. Pregnancies last for three hours, and it takes three additional hours for the child to become an adult.

How do you get a legendary dweller in fallout shelter?

Legendary Dwellers can be obtained via Cards found in Lunchboxes you unlock. These Dwellers will start at a high level and have 40 SPECIAL stat points distributed between all of their stats. Legendary Dwellers come equipped with an Outfit and/or a Weapon, which you can also equip onto other Dwellers within your Vault.

Does Mr Handy collect training?

In the vault, a Mister Handy defaults to collecting resources but can be instructed not to. Responding to incidents is not optional but a Mister Handy can be dragged away temporarily. They do not trigger dwellers to gain levels or complete training levels.

Does putting dwellers in the storage room?

The storage room requires 12 dwellers to be unlocked. Despite being marked as an Endurance room, having an Endurance-oriented dweller assigned to this room appears to have no effect on the room’s function. It does make that dweller happy, though that dweller will not gain levels while assigned to the storage room.

What to do with Mr Handy in fallout shelter?

Well, you’ve (definitely) come to the right place. Whether he’s gathering caps from the wasteland or collecting resources in the vault, there will come a time when Mr. Handy stops his diligent butlering and goes Hulk on the wasteland adversaries invading your vault.

Which is the best layout for Fallout Shelter?

Keeping your layout logical and structured is essential for all aspects of management. If no elevator is at the end, move back until one is found The best defense is to guide the enemy through the rooms containing the dwellers with the highest STR and END which means your power rooms have to be the first in line and on the top floors.

How many mr.handys can you get in Fallout?

As you build and maintain your vault in the post-nuclear wasteland that’s central to the Fallout universe, you can acquire up to five Mr. Handys for yourself. But how do you do that? This guide is going to give you the rundown of every way you can get your hands on this handy little device.

When does Mr Handy go Hulk in fallout shelter?

Whether he’s gathering caps from the wasteland or collecting resources in the vault, there will come a time when Mr. Handy stops his diligent butlering and goes Hulk on the wasteland adversaries invading your vault. Since Mr. Handy follows invaders until he kills them, he’s sure to take damage no matter what you do.